COMMITS
/ Its A Trap/script.json June 1, 2020
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It's A Trap v3.11 (#987)
Stephen Lindberg committed
May 18, 2020
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Fixed some chat issues with Its A Trap. (#969)
Stephen Lindberg committed
May 5, 2020
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It's A Trap v3.10 (#951)
Stephen Lindberg committed
August 20, 2019
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Fixed some minor presentation layer bugs. (#849)
Stephen Lindberg committed
August 6, 2019
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It's A Trap v3.9.3 (#843)
Stephen Lindberg committed
July 23, 2019
July 9, 2019
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Revert "One-Click fix: It's A Trap themes (#829)" (#836)
Cassie Levett committed
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One-Click fix: It's A Trap themes (#829)
Stephen Lindberg committed
June 25, 2019
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Refactored It's A Trap! to use CharSheetUtils library. (#824)
Stephen Lindberg committed
October 28, 2018
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Updated description in script.json.
Stephen Lindberg committed
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Implemented delayed activation for traps.
Stephen Lindberg committed
February 2, 2018
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Implemented Ignore Tokens property.
Stephen Lindberg committed
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Set the default trap shape to 'square'.
Stephen Lindberg committed
January 25, 2018
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Added some guards against bad values in TrapTheme.getSheetRepeatingAttr.
Stephen Lindberg committed
January 4, 2018
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Fixed bug with path-trigger traps having no victims.
Stephen Lindberg committed
December 8, 2017
November 15, 2017
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Fixed JSON lint error.
Stephen Lindberg committed
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D20 themes prevent simultaneous save and attack for traps.
Stephen Lindberg committed
November 14, 2017
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Updated README and script.json.
Stephen Lindberg committed
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Implemented 'paths' option for Trap Shape property.
Stephen Lindberg committed
April 14, 2017
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Passive search also reveals trigger paths for traps now.
Stephen Lindberg committed
April 7, 2017
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Removed some logs from Trap Theme code.
Stephen Lindberg committed
March 6, 2017
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Updated to patch 3.5.1 for the fix mentioned in the previous commit for It's A Trap.
Stephen Lindberg committed
February 23, 2017
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Fixed path trigger bug.
Cazra committed
February 8, 2017
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Updated script.json readme.
Stephen Lindberg committed
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Removed theme user option.
Stephen Lindberg committed
January 27, 2017
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Its A Trap 3.4 includes integration with Areas Of Effect.
Stephen Lindberg committed
January 19, 2017
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Updated It's A Trap readme.
Stephen Lindberg committed
January 2, 2017
December 19, 2016
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Updated script.json files.
Cazra committed
November 24, 2016
October 24, 2016
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It's A Trap v3.0.
Cazra committed
October 21, 2016
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Started coding trap wizard.
Stephen Lindberg committed
October 7, 2016
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Updated readme.
Stephen Lindberg committed
September 20, 2016
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Fixed default announcer bug that occurs if the script is used outside of One-Click.
Stephen Lindberg committed
September 18, 2016
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Refactored 5E-OGL trap theme.
Cazra committed
July 19, 2016
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Updated script.json.
Cazra committed
May 23, 2016
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Updated README and script.json.
Stephen Lindberg committed
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Trap area of effect.
Stephen Lindberg committed
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Useroption to move revealed traps to the map layer.
Stephen Lindberg committed
May 1, 2016
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Updated README and description.
Cazra committed
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Incremented version.
Cazra committed
April 25, 2016
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Added conflict with Blood and Honor.
Cazra committed
April 24, 2016
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Added 'theme' useroption.
Cazra committed
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Updated documentation.
Cazra committed
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Updated README and script.json description.
Cazra committed
April 23, 2016
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Implemented getSearchableTraps. Created 'test' TrapTheme.
Cazra committed